[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$f2jgvwm0jnrkwb":3},{"success":4,"breach":5},true,{"_id":6,"name":7,"title":8,"slug":7,"domain":9,"breachDate":10,"addedDate":11,"publishedAt":12,"modifiedDate":13,"contentUpdatedAt":14,"source":15,"sourceUrl":16,"sourceUrls":17,"pwnCount":18,"affectedCount":18,"affectedCountStatus":19,"affectedCountLowerBound":12,"affectedCountUnit":20,"hasEnglishDescription":4,"contentLocale":21,"availableLocales":22,"translations":24,"severity":27,"dataClasses":28,"description":31,"seoTitle":32,"seoDescription":33,"logoUrl":34,"isVerified":35,"isSensitive":35,"isSpamList":35,"isMalware":35,"company":36},"6a457246d3ccc1f59ace5f49","faceit","FACEIT Alleged Data Exposure","faceit.com","2017-01-01T00:00:00.000Z","2026-07-01T20:02:13.101Z",null,"2026-09-17T16:27:41.515Z","2026-09-17T17:05:44.007Z","Third party breach","https:\u002F\u002Ffaceit.com\u002F",[16],230705,"known","email_identifiers","en",[21,23],"tr",{"en":25,"tr":26},{"slug":7},{"slug":7},"High",[29,30],"Email addresses","Passwords","\u003Cp>The FACEIT data breach is a record from January 2017 associated with the competitive gaming and esports platform faceit.com. The record is known for its 230,705 user rows, and the supported data classes are email addresses and plaintext passwords. On esports platforms like FACEIT, users may have reused the same email and password pattern across game stores, tournament accounts, streaming platforms, and social profiles. Since there is no detailed official verification for the incident, the record has not been marked as verified; however, due to the plaintext password claim, security action is of high priority.\u003C\u002Fp>\u003Ch2>Leaking Data Types and Risks\u003C\u002Fh2>\u003Cp>This record contains email addresses and passwords. If the information that the passwords are in plain text is correct, the attacker does not need to crack the password; the email and password pair can be directly tried on other game or email accounts. Under this record, the username, IP address, payment information, phone, or ID document is not included because it has not been verified. The esports context increases the risk because accounts may be linked to tournament history, team associations, streaming identity, and in-game reputation.\u003C\u002Fp>\u003Ch2>Verified Scope and Boundaries\u003C\u002Fh2>\u003Cp>FACEIT registration appears in open leak records, but it is not in verified status because it is not supported by an official and detailed company statement. The record count is maintained as 230,705. This statement only describes supported email and password fields; it does not extend to suggest that other personal or financial data has been leaked. The claim of plain text passwords is a strong security warning, but it does not mean that the entire FACEIT account system or tournament data is affected.\u003C\u002Fp>\u003Ch2>User Groups at Risk\u003C\u002Fh2>\u003Cp>Players who reuse the password they use on their FACEIT account on Steam, game stores, email, Discord, streaming platforms, or social accounts are at the highest risk. For competitive players and team members, the risk of account takeover, loss of reputation, and fake tournament messages can increase. If a professional profile or streaming account is used with the same email address, attackers can prepare targeted messages. If the password is not reused, the risk is more limited; however, fake FACEIT messages can still be expected.\u003C\u002Fp>\u003Ch2>Urgent Measures to Be Taken\u003C\u002Fh2>\u003Cp>Users who have a FACEIT match should change the password they used during the relevant period and all passwords of the same pattern. Game stores, email, Discord, streaming account, and social profiles should be switched to unique passwords. Two-factor authentication should be enabled on all accounts that support it. Links that appear to be tournament invitations, rewards, account verification, or anti-cheat updates should not be opened outside official channels. Unknown sessions and recovery information in the email account should also be checked.\u003C\u002Fp>\u003Ch2>Long-Term Security Strategies\u003C\u002Fh2>\u003Cp>Separate email aliases, unique passwords, and strong authentication schemes should be used for esports and gaming accounts. If the same username is repeated on every platform, the risk of profile matching increases; different usernames can be preferred for critical accounts. A password manager should be used to clean up repeated passwords on old gaming platforms. Team, tournament, and streaming accounts should be separated from personal accounts, and account recovery codes should be stored securely. Old leaks can be used in identity trial attacks years later.\u003C\u002Fp>\u003Ch2>Record Control and User Action\u003C\u002Fh2>\u003Cp>If a FACEIT match is observed during LeakData monitoring, the user should treat this as a plaintext password risk. The record is not in a verified status; however, the combination of email and readable password is critical enough for practical action. The first step is to find and change all accounts that use the same password. Afterwards, two-step verification should be enabled on game, tournament, and email accounts. A match does not mean that payment or identity data has been leaked; the risk is centered on password reuse. If the user uses an account on a streaming platform, team communication, or tournament account with the same email address, they should also review the login history on these accounts. Since old game passwords can be tried again years later, changing only the FACEIT account may not be sufficient. New passwords generated from the same password pattern can also be guessed by attackers.\u003C\u002Fp>","FACEIT Alleged Data Exposure (230.7 Thousand Email Identifiers)","FACEIT Alleged Data Exposure. 230.7 Thousand email identifiers are reported. Reported data: Email addresses, Passwords. Review the scope, risks, and…","\u002Fuploads\u002Flogo\u002Ffaceit.png",false,{"name":37,"sector":38,"country":39,"website":9,"websiteArchiveUrl":40,"websiteStatus":40,"websiteCheckedAt":12},"FACEIT","Gaming \u002F Esports Platform","United Kingdom",""]