[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$f112xvswa9w41l":3},{"success":4,"breach":5},true,{"_id":6,"name":7,"title":8,"slug":7,"domain":9,"breachDate":10,"addedDate":11,"publishedAt":12,"modifiedDate":13,"contentUpdatedAt":14,"source":15,"sourceUrl":16,"sourceUrls":17,"pwnCount":19,"affectedCount":19,"affectedCountStatus":20,"affectedCountLowerBound":12,"affectedCountUnit":21,"hasEnglishDescription":4,"contentLocale":22,"availableLocales":23,"translations":25,"severity":28,"dataClasses":29,"description":32,"seoTitle":33,"seoDescription":34,"logoUrl":35,"isVerified":36,"isSensitive":4,"isSpamList":36,"isMalware":36,"company":37},"6a454946d56647ad58ce5f47","mcresolver","MCResolver.pw Alleged Data Exposure","mcresolver.pw","2015-12-01T00:00:00.000Z","2026-07-01T17:07:17.505Z",null,"2026-09-17T16:33:46.060Z","2026-07-19T00:03:48.810Z","Third party breach","https:\u002F\u002Fbreachdirectory.org\u002F",[16,18],"https:\u002F\u002F9ghz.com\u002Fbreach\u002Fmcresolver_pw",13204400,"known","email_identifiers","en",[22,24],"tr",{"en":26,"tr":27},{"slug":7},{"slug":7},"Critical",[30,31],"IP addresses","Usernames","\u003Cp>The MCResolver.pw data breach record is a security incident that came to light at the end of 2015 and is associated with approximately 13.2 million records. The record is linked to a resolver-type service that matches Minecraft usernames with IP addresses and differs from a classic email\u002Fpassword breach. This description has been prepared to clarify which data fields of the user may be at risk, the verification boundaries of the incident, and the applicable security measures.\u003C\u002Fp>\u003Cp>The presence of a username and IP address together has been considered sensitive in terms of identity attribution and targeted connection attacks within the gaming community. Only data classes compatible with the available record have been used in the text; unverified technical details, different events, or similarly named services are not presented as definite information under this record. Thus, the user can see real risks without exaggeration but without omission.\u003C\u002Fp>\u003Ch2>Leaking Data Types and Risks\u003C\u002Fh2>\u003Cp>The types of data listed in this record are: IP addresses and usernames. When an IP address matches a game username, a person's network connection and online gaming identity can be seen together. When these fields are used together, fake reporting, account recovery, targeted searches, identity linking, or fraud attempts can become more convincing.\u003C\u002Fp>\u003Cp>This record does not list email or password fields; the risk arises from the IP-username match. Even in records without a password, fields such as phone, address, IP, device information, work profile, membership, or physical location alone can pose significant risk. If there is a password or password-like field, it should also be checked whether the same information is repeated across different services.\u003C\u002Fp>\u003Ch2>Verified Scope and Boundaries\u003C\u002Fh2>\u003Cp>The record covers approximately 13.2 million lines associated with the domain mcresolver.pw. The incident is in the unverified record class. The scope has been written by evaluating the domain name, sector, country, number of accounts, data classes, and the possibility of overlap with similar incidents separately. Data types not listed have not been shown to the user as if they exist.\u003C\u002Fp>\u003Cp>Due to the nature of the record, the risk highlighted is IP and game ID association, not account takeover. In records with a verification limit, the text has not been formulated as a definitive company statement. In records that may be duplicates or resemble a sub-incident of another brand, this distinction is indirectly shown to the user and data fields are not unnecessarily expanded.\u003C\u002Fp>\u003Ch2>User Groups at Risk\u003C\u002Fh2>\u003Cp>Minecraft players, people who use the same username on different gaming services, and users with matching IP addresses are at risk. The main risk for these people is that leaked areas can be matched with information used on other accounts. If the same email, phone, username, IP, address, social profile, or password is repeated across different accounts, the attack surface increases.\u003C\u002Fp>\u003Cp>Game context-targeted harassment, fake server invitations, account verification, or disconnection threats can be used. Media, real estate, telecommunications, logistics, gaming, video, Discord services, dating platforms, and professional data contexts generate different risks. The user should consider not only the data fields but also which service context these fields are associated with.\u003C\u002Fp>\u003Ch2>Urgent Measures to Be Taken\u003C\u002Fh2>\u003Cp>Affected users should check the same username and security settings on their game accounts and assess the possibility of being targeted by IP address. If a password or password-like field is listed, users should change it on all accounts where they use the same or similar password, use a unique password, and enable multi-factor authentication wherever possible. The email account should also be checked.\u003C\u002Fp>\u003Cp>In records containing phone, address, location, IP, device, work profile, billing, contract, or platform ID, users should check account recovery options, session history, forwarding rules, and suspicious messages. In corporate accounts, this information should be shared with the security team.\u003C\u002Fp>\u003Ch2>Long-Term Security Strategies\u003C\u002Fh2>\u003Cp>In gaming communities, keeping IP addresses private, using reliable servers, and separating personal usernames reduces long-term risk. In the long term, a password manager, unique passwords, multi-factor authentication, closing old accounts, and deleting unnecessary profile fields are fundamental defenses. Since permanent personal data cannot be recovered, account behavior and verification processes should be strengthened.\u003C\u002Fp>\u003Cp>From the perspective of institutions, these events show that data minimization, third-party access, retention period of customer records, employee documents, and incident reporting processes need to be regularly audited. On the user side, not repeating the same identity information across different services reduces persistent risk.\u003C\u002Fp>\u003Ch2>Record Control and User Action\u003C\u002Fh2>\u003Cp>The user should check whether their Minecraft username and IP history appear on other platforms if it matches this record. If a match is found, the user should first read which data fields are listed and then prioritize actions accordingly. If there is a password, password change should be prioritized; if there is an address or phone, a fraud warning should be prioritized; if there is an IP or device, session control should be prioritized; if there is sensitive membership, privacy control should be prioritized.\u003C\u002Fp>\u003Cp>Final evaluation: Although this record does not contain email or password, it is a sensitive game data incident because it matches the game username with the IP address. The user should compare this record with their account history; they should check separately the services where they have used the same email, phone, username, IP, address, or password. Any suspicious call, email, message, or account recovery notification should be considered higher risk after the incident.\u003C\u002Fp>","MCResolver.pw Alleged Data Exposure (13.2 Million Email Identifiers)","MCResolver.pw Alleged Data Exposure. 13.2 Million email identifiers are reported. Reported data: IP addresses, Usernames. Review the scope, risks, and…","\u002Fuploads\u002Flogo\u002Fmcresolver_pw.png",false,{"name":38,"sector":39,"country":40,"website":9,"websiteArchiveUrl":41,"websiteStatus":41,"websiteCheckedAt":12},"MCResolver.pw","Gaming \u002F IP Resolver","Global",""]