Electronic Arts (EA) Data Breach
In June 2021, global video game publisher Electronic Arts (EA) confirmed a major data breach after cybercriminals infiltrated its internal corporate network.
Exposed Data Types
6- Game engine source code (Frostbite)
- Video game source code (FIFA 21)
- Internal development SDKs
- Proprietary server frameworks
- Corporate Slack authentication tokens
- Employee developer accounts
About This Breach
The threat actors gained initial entry by purchasing a stolen corporate Slack session cookie on a dark web marketplace for ten dollars. By impersonating an authorized engineer to internal IT support, the intruders obtained network credentials and exfiltrated approximately 780 GB of proprietary data, including full source code for FIFA 21, the proprietary Frostbite game engine source code, and internal software development kits.
Verification and editorial method
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